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Even with the conquest of digital technology in every realm of life, something is best enjoyed the traditional way. A portrait, for instance. Pencil artist Aakash Ramesh sticks to the old style and sketches out the realistic portrait of a popular personality. He shares the steps of the process.

Step 1 – Papers and References

Selected a good plain sheet of sketching paper. Placed the smoother side of the sheet over a plane. Chose the best reference picture with good shades and lightings. Took a print out of the reference picture in an A4 sheet by scaling it to the size planned. Grid the reference picture with a 2H pencil to avoid darker impressions, at the dimension of a 1-inch scale as shown.

Step 2 – Outline

Used the grid lines to fix the position of each element of the portrait falling into the perfect size while sketching the outline. Made the outline of the portrait with an HB pencil, which was lighter and could be erased and corrected at any point in time. Once the outline was finished, took up detailing using the shades of 2B and 4B pencils. To have a good start with the detailing, as a practice, always begin with the eyes as they are the most important factor and an element of a portrait.

Step 3 – Eyes

Used ‘Paper stumps’ or ‘Paper Tortillions’ to smudge the darker parts of the eyes as the character in the portrait had used darker eye cosmetics. The reflections of the eyes are very important as they make the eyes look real. Sketched the eyelashes individually and smudged it using the stumps. Made the shades below the eyes subtle so that the pencil strokes would not be visible. Took up the eyebrows and made them sharp at the edges as per the reference. It’s advisable to use a dusting bristle brush to wipe off all the pencil powders around the portrait in order to produce a quality output without messing it.

Step 4 – Nose

Used the stumps instead of the darker pencil strokes to detail the nose. It was the only projected part of a portrait and the shades should have been very subtle so avoided darker lines.

Cheeks, Lips and Skin

For this particular portrait, there were several shades required to create the cheeks, like in the reference picture. The character in the reference had a smile. To get the skin texture, used the ‘tissue papers’ for smudging the pencils strokes made over the side portions of the face. Gently rubbed the sketching sheet with the tissue paper so that the strokes smudged and smoother shades appeared.

 

Be careful to have no patches or dark shades while smudging with tissue papers, especially of your own fingerprints. Lip lines had to be darker while the shades were to be lighter by smudging. After finishing the shades in the lip, gave details to the texture of the lips with gentle strokes, using the 2B pencil.

Step 5 – Hair

Hair was the trickiest part of this portrait. The reference picture showed how darker and the deeper the shades of the hair were. Every hair had to be shown in detail to make it look realistic. At the beginning, strokes had to be made with the flow of the hair from the root of it because only by this an illusion of creating the hair with perfect shades could be attained. Made sure not to shade at the parts where it had to shine or glow.

 

Used various pencils to show the depth of the flow. Used 4B and 6B pencils, had them sharpened and made gentle and firm strokes. Took care not to make an impression on the paper by not giving it a harder press. Details that were required to make the hair look real were also making all the single hair look separated. This would make the hair to wave through the air.

Step 6 – Detailing

The final objects of the portrait would be the neck and the dress. The texture of the dress used in the reference picture varied due to the lighting. So used different pencils to show the difference in the shades. Strokes should not be visible as they would make the portrait look messy. Smudged the strokes until the texture cloth was created. Kept it gentle as there were chances of damaging the sheet due to over smudging.

Step 7 – Finalising

Used the ‘kneaded eraser’ to show the highlighted regions of the portrait. There was a small reflection of the lighting near the right cheeks. Used the kneaded eraser gently to wipe out the shades and make it look like a glow. Took off all the grid lines from the sheet as a last step. Erased all the unwanted shades around the portrait. Arrived at the final image.

Published in Issue 17

We tried to capture the time of chaos and confusion we all are in. How it inspires and influences creative thoughts. Starting with the cover design by Ankur Singh Patar, who captures the duality in the way we treat women. Followed by a conversation with Italian illustrator Giulio Iurissevich who explores beauty behind this chaos. And many more inspirational articles to explore.

 

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Imagination is the greatest form of flattery and for a designer; it doubles up as a way to pay homage to legends, icons and inspirations. Illustrator Shesh Kiran created the caricature portrait of flute maestro Pandit Hariprasad Chaurasia. He explains how.

Portrait
Portrait

Step 1

Started the rough sketching with new file of 300 dpi resolution. I used the tablet pen for this sketch with the various brush sizes from 25 to 30.

Step 2

Create a new layer below the sketch layers and filled it with black colour. Kept the fill opacity to 62% which makes the rough sketch partially visual.

Step 3

Added a new layer and started filling the flat skin colour in this layer. Also added another layer for colouring the clothes.

Step 4

Used new traditional texture brushes to detail the hair, eyes and skin tone. Airbrushes were used to bring shades and highlights of skin.

Portrait

Step 5

Further worked on the skin using ‘transform’ from the brush presets to lighten the skin and to create the softer tones using airbrush.

Portrait

Step 6

From the reference image collected the cloth colour palette to bring the real life feel. With the airbrush started detailing the clothes with the selected colour palette.

Portrait

Step 7

Gave a final touch to artwork using various opacity and ‘flow’ on hands, fluet and background as per the requirment to bring the depth and lighting. Hence arrive at the final portrait artwork.

Tools Used:

• Adobe Photoshop

• Wacom Bamboo tablet

• Airbrushes & round brushes for painting.

Published in Issue 21

Branding With Packaging Special! They say not to judge a book by its cover. But they also say that exceptions are always there. There’s no doubt, branding and packaging are the faces of any business and product. They decide the way people will receive the brand; whether they will accept it or reject it. To understand and gain more perspective on this much-unsolved mystery, we invited many branding and packaging experts who throw light on the topic.

 

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A visual artist in the form of a cartoonist and animator, Manoj Sinha shares his process and details of his work one bit at a time, in order to achieve the right balance across aspects such as the tone of colours, the shades of lighting.

Depth in Details.

Manoj Sinha likes to play with simple elements in a rather detailed and no-nonsense way to create a portrait that is very much life-like if not larger than life. He starts out with the basics and rough works, turning basic aspects of the persona more and more real with each step as he progress towards the final outcome. The result is a sharp artwork with lively qualities.

Step 1

Started with a simple, rough sketch. Since this involved a pretty basic shading-like technique in order to give the portrait an outline and overall context. This is good enough to start with and build upon.

Step 2

This step involved applying the base colours on the face alongside some light shading. The rest of the elements i.e. the hair, the dress and the earrings were kept the same as in the rough sketch that was the starting point.

Step 3

Further details were added to the lips and teeth. The smile brings out the core of the personality’s expression and so it was highlighted.

Step 4

Just one ear of the subject has been made visible in the portrait and so it was important to provide it the right amount of attention. So, more detailing was done on the ear.

Step 5

Dark textures and sharp lines were added around the eyes to give the persona a practical look. Similarly, the eyeballs were also given details highlighting the reflection of light in the eyes.

Step 6

Shadow of the hair falling over the right eye was done. Which enhanced the lighting effect that was given to the image in the previous steps, thus bringing about an actual feel of the subject by making the portrait more realistic.

Step 7

Details were added to the earrings, hair and face in the form of greater definition, colour and texturing.

Step 8

The final details to hair and skin colour were then added with fine lines and rough stroke smoothing. Reached the final desired result, bringing out the real personality of the subject.

Published in Issue 41

Every year brings many opportunities and hopes along with celebrations. For this issue, we reached many visual artists and designers to know their expectations from the year 2018. This issue’s cover designer, Shreya Gulati is exceptionally impressed by the advancement of technology in design, especially how VR & AR has impacted new ways of creating. Whereas Seerow Unni, a digital artist sees the simple and minimal design is here to stay for long. So, whether you have many or none expectations for the year, this issue is a must-read. Go ahead and order your copy here or subscribe to not miss any future issues!

 

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Paintings don’t just have a layered concept but also layered design. What might appear as uni-surface and simple, actually goes through various complicated and calculated processes in the digital world today. Illustrator Rahul Sharma, uses his painting called ‘Last Fight’ to take us through its initial and final formation.

Step 01

After the brief has been absorbed into the mind and an initial thought or idea manifest itself, a small greyscale thumbnail is created, around 800×600 pixels in size. Once happy with the outcome, the next step is to increase the size and resolution to 300 dpi.

Step 02

A new layer is then created over the thumbnail after changing its opacity to 30%. The characters are then defined further, creating the line art.

Step 03

Another new layer is then created at the very top, and opacity of the rough sketch is turned to 30% and proper line art is carefully done by tracing out and fine tuning the picture. This stage is important as it becomes the base and guideline for the painting.

Step 04

The rough sketch layer at the bottom is turned off and the final art line becomes clearer.

Step 05

Following this, a new layer is created underneath the line art and named as ‘base colour layer’. The sketch is gradually coloured in. Because this happens underneath the line art layer, there is no risk of destroying the line art.

Step 06

Once the base colours are filled, notice that the mood of the painting begins to set in.

Step 07

Once satisfied with the outcome, a new layer is created, this time above the line art, and is filled in with necessary colours.

Step 08

While colouring the painting in, be aware of the light and shadows.

Step 09

And gradually, with patience, the painting starts to come more alive as colour creates tones of drama and action.

Step 10

The painting at this stage might appear finished, but not quite. It’s important to go in as deep as possible to make it real. The final stage involves creating the henna design on the woman’s leg. This is done on a single layer which is switched on in overlay mode, giving the henna a greenish hue.

Step 11

Once completely satisfied with the outcome, the layers are all merged. Thereafter, light and dark effects can be played with by visiting the adjustments tab.

Step 12

Once final adjustments are made, a new and final layer is created over the painting and filled with a light tone of bright orange. This is then changed to the overlay mode and the opacity is reduced to 20%. This is basically what renaissance masters use to do with their painting as the glaze unifies the painting’s colours.

Published in Issue 26

Packaging is the first vital step towards enchanting the audience. Who doesn’t like a cute box or a trendy bottle? With this issue, Creative Gaga lets the cat out of the box to reveal the world of packaging design. Featuring various local and international designers like Petar Pavlov from Macedonia and Brandziac from Russia, Elephant Design and Impprintz from Pune, the issue promises to be a keepsake for many.

 

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Gone are the days of drawing a portrait using pencils and brushes. Digital is the new canvas and Photoshop is the new tool. Digital Illustrator, Vivek Nag is fascinated by ‘Sadhus’ and here he takes us through the making of a portrait using Photoshop.

Portrait

Step 01

The first step is to make a rough patchy sketch of the character. It’s best to do this using a chalk brush or special Photoshop brushes which are meant to replicate a traditional look on the digital canvas. The lines mostly trace the shadows and/or contours of the face as seen in the image.

Portrait

Step 02

Taking the rough sketch as the base, the next step is to start making line art. This is made using the pressure sensitive round hard brush to create thin and to the point lines. Detailing is important in this step. Building upon the rough chalky sketch is beneficial. When satisfied, hide the sketch layer to proceed.

Portrait

Step 03

The next step is to start with the colours. Irrespective of the colours being used in the portrait, it’s best to dim down the background. This offers contrast and a better understanding of how bright the colours that are being used in the painting actually are. The next step is to make a palette of colours using the original image. Depending on the intricacy of colors in a photograph, it’s advisable to make a palette of 5 to 8 colors. In this case, a palette of six colours was used. It’s best to select colours in such a way that for any other shade or tint you require, one’s ability to create that using a combination of the set colours in the palette. As seen above, start filling the composition with patchwork. Using flats helps launch into the fray of the painting.

Portrait

Step 04

Taking the previous step forward, it’s now all about concentrating on detailing. Smaller brush strokes are employed as well as the colours being used are more varied. Notice how the freedoms of the strokes have become a little more restricted here. The line art acts as guiding points and this is the stage where it is put to most use.

Portrait

Step 05

Minute details start from here. The eyes are the most important part of a portrait. A lot can be conveyed from the eyes. For the most natural look, one needs to make the eyes detailed and relatable. The blending of the strokes also starts from this step. As is evident in the image, a certain level of ‘rawness’ is maintained with every stroke rather than applying a smooth blend. Keeping hints of patches provides a natural feel, especially on the skin. Also, one needs to keep the sheen of the eye in mind that is executed with a simple brush stroke, keeping minimal blending. The more striking the sheen, the better the eye tends to look.

Depending on the intricacy of colours in a photograph, it’s advisable to make a palette of 5 to 8 colours while performing a digital sketch.

Portrait

Step 06

The next step is replicating the previous steps with the lips and beard. Here, treat lips the same way skin near the eyes was treated. The beard however forms a rather tricky part of the portrait. The beard is mainly just brushed strokes with hardly any blending at all. The direction and the thickness of each stroke matters. For example, the brushes below the lip and at the origin of the beard are thick, whereas the strokes in the beard are rather fine.

Portrait

Step 07

The prior two steps are repeated on the remaining parts of face. The sides of the face are left undone because it will add on to the next steps. There are still many strokes on the face which are strongly patchy and look undone. However, this adds to the composition. The parts of any illustration with the most amount of detail and/or contrast attracts attention first; in this case, the eyes.

Portrait

Step 08

Once the face is done, this is where one needs to start working on the background. Against the already set dull gray background, start putting horizontal strokes with fine art brushes. The colours used are part of the portrait itself – reds, yellows and whites. This enables the background to compliment the main subject of the painting and establishes a flow to the composition. But also remember not to steal the focus from the subject by using colors that are too vibrant.

Portrait

Step 09

This step is called ‘The Haze’. This is where the focal points and edges are merged into the background. For example, the yellow ochre on the forehead is transformed into a form of smoke (haze) which drifts away from the head. This is still done using fine art brushes. Along with that, more horizontal strokes have been pulled around the beard and hair. These strokes are pulled in about 30% opacity and serve to blend the edges till the background looks like a part of the subject itself.

Portrait

Step 10

The last and final step is to add a layer mask. This is where curves are applied to the artwork. This is where contrast is also added to the painting. This helps the shades to pop out and there is a lot more depth than there was before.

Published in Issue 22

This issue is dedicated to the talented design graduates who are not just looking to work but seeking experience in order to realise the greater goal of life. The issue features various designers from India and abroad. Kevin Roodhorst from The Netherlands realised his goal so early in life that propelled him to start his career as a designer as young as 13. To name a few talents we have Vivek Nag from Fine Arts from Rachna Sansad Mumbai, Simran Nanda from Pearl Academy New Delhi, Anisha Raj from MAEER MIT Institute of Design Pune, Giby Joseph from Animation and Art School Goa and many more. This issue gives a fresh perspective of talented graduates and their unique approach to design.

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Kevin Roodhorst shows us through the process he adopted to transforming a stock image of the Buddha into one that represents the mysticism and divinity the being represents.

Classic Image to Supernatural!

The stock photos that were used were bought on shutterstock.com. Working step by step on the image, aspects of mystical dimensions were slowly developed by adding external elements, colour balance, textures and the likes, thereby providing a supernatural quality to the overall imagery of the enlightened being.

Transforming

Step 1

This was used as the input image for the project. The main idea was to bring forth the underlying aura or vibe of holiness and divinity to the otherwise straightforward imagery that can be seen over here.

Transforming

Step 2

Started with masking the Buddha statue with the brush tool in quick mask mode. Once masked, a hole was created in the middle of the concrete pieces that had to be placed on top. This served as a base for the process that was to follow.

Transforming

Step 3

Here, the concrete pieces were integrated together and some shade was added to it, as well. The shade was made with curves. In the same way, the colour of the concrete was also adjusted with the colour balance and curve layers.

Transforming

Step 4

On top, a nice water stock photo was placed with some rocks on the side. It was then adjusted to tone with a curve layer, further adjusting the colour with a colour balance layer. The layer itself was set to screen mode while, for the central portion, an underwater cave stock photo that had been set to screen mode was used.

Transforming

Step 5

A nice looking coral stock photo was further picked up. For the basic underwater look, a solid colour blue adjustment was used on soft- light. The same solid colour was used for integration of the diver’s layer on soft-light along with some curves for the highlights and shadows.

Transforming

Final

A boat and some fishes were also used around the coral. The most important part was to make it look underwater, which can only be done by making it hazy i.e. brushing soft paint strokes of blue around the Buddha and lowering the opacity by quite a bit. Also, the particles around the Buddha brought a lot of realism. These are just tiny white dots with a lowered opacity and some gaussian blur applied. To make the Buddha look old, a lot of textures was added on top of it. Used cracked ground stock photos, likewise, were set to multiply or darken.

Issue-42-Cover

Published in Issue 42

Every designer wish to be independent and willing to jump into the word of freelance but most of them unaware of the fundamental challenges of the initial phase. So, we dedicated this issue to freelancers and interviewed some established and talented designers to dig deep for the expert advice. Kevin Roodhorst on the other hand, an experienced freelancer from Amsterdam, has recently shifted to be a full-timer with an Agency says “Freelancing is not all roses!” and shared the best way to survive as a freelancer! So, whether you are a freelancer or planning to be one, this issue is a must-read. Go ahead and order your copy here or subscribe to not miss any future issues!

 

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Though we are a country full of festivals all around the year, but this special festivity time of year when not only you change your calendar but also the gifts, family dinners, celebrations and new year resolutions all make it a special time in everyone’s life. Nithin Rao Kumblekar decided to capture this memorable time for the cover of Creative Gaga. Here, he explains his thought process and step by step tutorial.

For any painting, to begin with, sketching is not only the most basic but the most important thing. The whole painting depends on it and can be considered as the backbone of any painting.

 

Here, I have focused on the subject from the top angle with slight fisheye effect. I did some scribbles first and then fine tune the outlines to make the subject clearer for the next stage. For sketching, I use Adobe Photoshop with Wacom Cintiq monitor and several different brushes which give the real feel of sketching with the pencil.

Festivity

I normally use “Hard Round Pressure Size” brush by enabling brush pressure as well as thickness buttons in the top brush control panel. This will serve the purpose of getting the pencil sketch effect. This feature is also useful while colouring.

Festivity

I have kept the main source of light from top hence the play of light and shadows are pretty simple in this illustration. Also, the characters expressions play very well depending on how we choose to place the light source.

Festivity
Festivity

Here, I wanted to get the festivity feel in the entire colour tone. So I chose to get the orange and yellow tone which gives a warm feeling in the environment. The final colour tone can also be achieved even at the last stage by adding just a flat colour layer on top of all layers and then by trying different mode options in the layer pallet. But here, I chose to set the colour tone layer by layer. I did not use any colour filters, as I mostly knew which tone the final illustration should have.

The character colouring steps are shown here:

 

To avoid any spill of colours at this stage, start by creating the characters and the props in different layers. And If you want to colour a specific part without disturbing the nearby object then you need to create each and everything in different layers and then group it under the character or the object name.

 

For example, in this illustration, I’ve created layers for the skin and clothes within the characters. And for the background, there are many layers for all the objects and that is where you may get confused.

When you have multiple layers then the convenient way to work on the desired layer is to hold the control/command key and then click on the part of the illustration that you want to select. The correct layer will be selected and then for colouring, again hold the control/command key and click on the selected layer under the layer panel, this will highlight/select the layer with selection marquee and you can begin the colouring. There won’t be any spill of the colour outside this selection.

After all the characters and objects are coloured it is time for the background light fixes. In these images, you can see the difference as I’ve added slight glow as well as little shadows to make the characters stand out. And finally after completing everything sometimes you might want to change the size of some objects or change few colours. Since we had everything in layers it is easier to do these minor adjustments even at the final stage. I had increased the size of the boy by about 15%. And we have reached the final illustration.

Festivity

I almost forgot to mention one important thing that to always save the file and keep duplicating it. As sometimes, the file might get corrupted due to some system error or something else. But If you have duplicate files then you don’t have to begin the illustration from scratch. So saving is a good habit but duplicating the files is even better. Good Luck!

Published in Issue 35

Festival & Calendar Design! The season of the festival has started and everyone is preparing to have a unique one this time with less cash and more fun. We interview many creatives who create promotional or calendar design each year. As most of the thing around us had shifted to digital, even calendar design and the promotion has shifted. But Yorick Pintos, a strategic consultant at studio Kohl suggests that best option would be to a mix of both, the traditional and digital media. Digital Illustrator Nithin Rao Kumblekar also shared his love for the printed calendars and emphasis on the effectiveness of it. With many unique inspirations, advice and project showcase this issue is a must-have if you are interested in print design & want to understand the future of the same.

 

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As your logo is something which represents the company or brand for a significantly long time, so you will never want to go wrong on it. We have compiled some of the best logo tutorials and advice to help you get the hang of all the functionality and techniques you might need for your next logo project.

1. Golden Ratio in Logo


2. Design A Modern Logo


3. 3D Logo



4. Simple Emblems & Logos

5. 3D Gradient Logos


6. Monogram Logo


7. Vintage Logo


8. Retro Logo



9. Monoweight Logo


10. Hole Logo Effect

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Mistakes are not really as evil as it sounds, on the contrary in most cases it helps you to evolve as a better person. We can learn a lot from our own mistakes. Also, for any artist, it can be a great exercise to revisit the old artwork just to see how much you have improved. To do the same, concept artist Shyam Deshpande re-illustrate his old illustration with new learnings. Here, he shares his process and all the learnings from his mistakes.

Mistakes
Mistakes

Step 1.

This is one of old work painted back in 2013 and I was pretty happy about it then, but after some time, it doesn’t look as great as I thought it initially. Actually, I feel the same for most of my artworks which I believe is a good thing in a way as it portrays your continuous evolvement as an artist.

Mistakes

Step 2.

Since I wasn’t too happy with this 3 years old artwork, I started working on it again. The basic idea was to show a fearless lady who’s a Mercenary goes with a ‘cute’ but fearless pet. So, in this revisiting exercise, I decided to design a tribal character, inspired from the Nigerian tribes reference which I found while looking for references for Hyena. I used few different elements from references with incorporate some of my own ideas.

Mistakes

Step 3.

After finalising on the characters and design elements I tried to work on the final lines. I believe, it’s good to fix most of the issues in the drawing stage.

Mistakes

Step 4.

Even if you add lots of details in the drawing and great rendering with a nice colour scheme in the first silhouette, it will still be a waste of time. As there will be no attitude in it, it will be boring and stiff. But on the other hand the second silhouette, clearly shows a particular attitude, the confidence in the stance comes due to the distance between the legs, the dynamic line of action which adds to the drama. So it’s always good to check the silhouette and correct it before going for the detailing.

Mistakes

Step 5.

Before adding colours, worked in grayscale as it’s very important to get the values and tones right. Skipping this may confuse you in hue & saturation and you may also miss the correct values. Also, it’s easier to paint once you have the values place in advance. You just need to add one more layer on top of the grayscale in colour blending mode and start painting.

Mistakes

Step 6.

The final Image after all the colours with raw brush feel as I wanted to highlight her raw nature & the aggressive attitude.

Published in Issue 35

The season of the festival has started and everyone is preparing to have a unique one this time with less cash and more fun. We interview many creatives who creates promotional or calendar design each year. As most of the thing around us had shifted to digital, even calendar design and the promotion has shifted. But Yorick Pintos, a strategic consultant at studio Kohl suggests that best option would be to a mix of both, the traditional and digital media. Digital Illustrator Nithin Rao Kumblekar also shared his love for the printed calendars and emphasis on the effectiveness of it. If you are interested in print design & want to understand the future of the same. So, go ahead and order your latest issue copy!

 

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The challenge of capturing the energy and excitement when illustrating for sport is difficult to achieve. Shreedhar Sutar’s illustrations not only achieve it but also appeal broadly with an optimistic tone. He dwells on his techniques of maintaining that energy in each sport star while bringing character to life. He takes us through his processes.

Energy

Step 01

Draw on a paper sheet to get the hint about the main force and structure of the drawing. Later took the rough drawing to Photoshop and starts working on light source and shadow in outline with the help of Wacom tablet.

Energy

Step 02

With calligraphy brushes applied basic shade for a base colour. Here it’s better to know a grey scale in detail, as the skin style will be very important for the final output. Skin tone is prepared by overlapping of multiple layers, which makes skin look more realistic. Used the same process for the hairs & clothes too, using dark and middle tones with some highlight. For beard used stippling style to get the realistic feel using both mouse and pen tablet.

Energy

Step 03

The clothes are as important as skin to create that realistic look. Drapery and fold have been achieved by creating shade and highlight. For bright reflections kept the path open with white colour. To make the clothes more appealing also embedded logo and text on the T-shirt. Also kept a single light source to create the depth in illustration. Used the same process for other objects like a hockey stick, socks and shoes. To work further merged all layers into one.

Step 04

Used smudge tool at 60% opacity to create stokes which shows the force behind the action. Outlines may look a bit blur after using the smudge tool, so created a black outline around to maintain the sharpness. Additionally applied a motion blur effect to half of the image to achieve speed.

Step 05

To make the illustration more believable used the watercolour splatters, droplets, flow and strokes to portray the sweat, as it would be an important part of the illustration. Applied watercolour flows and white spatters to merge the background and the character. Then finally applied shadows to create the depth.

Step 06

The final illustration achieved.

Published in Issue 28

This Illustration Special is best to know why and how illustration as a popular medium is taking the design world by storm! From evolution of illustrations to its place in the world today, renowned designers and illustrators like Abhishek Singh, Mukesh Singh, Archan Nair, Alicia Souza, Raj Khatri with some international talent such as Fil Dunsky from Russia, Iain Macarthur and Richard Field from UK, who live and breathe illustration, would be the right people to gain some insight from. With many more talents to explore with great insights and excellent techniques, again a fully packed issue is waiting to amaze you!

 

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