Lucas Wakamatsu, a Brazilian illustrator puts together a vibrant collection of illustrations that depict the stories and voices of different people. Through the course of this project, Lucas talks to people and empathises with their dreams, wishes, emotions and feelings to create reflective illustrations.


His illustrative style and beautiful compositions bring the personalities to life. The colours perfectly add to the story like mood. The attention to detail and texturing cannot be missed as they immensely add to the engaging experience.


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Craft is something that designers are forgetting. Inspired by the look and feel of real shapes, creative designer and art director, Nico Castro from Spain, talks about his design process. Rendered with technology, he believes design can take on any form!

CG. Your designs pop out. Tell us what your design style is. What elements and factors do you incorporate to make your designs unique?

NC. I worked for many years in TV Branding, especially closely with 3D design and set design. To develop my work, I mostly use realistic textures as well as some handmade patterns to combine with 3D techniques.

CG. What are your inspirations? How easy or difficult is it to get clients and audience to understand your take on a design which appears to be very modern and contemporary?

NC. I see different things every day. I consider modern architecture and industrial design as a good reference to understand structure. I think contemporary art is very close to the new style. The clients of today are less literal and brands are exploring more abstract concepts.

CG. How does technology feature in your designs? How would you say globalisation has made it easy for you to reach out to the world from Spain?

NC. Some 3D Softwares are very useful and friendly to use. A lot of things are easier to create and experiment with. I think there is a very interesting wave of CGI artists and designers today. But I believe in the approach to combine these 3D techniques with the design.

CG. What Spanish flavours do you work within your designs? Your fascination with 3D, is that a coincidence or a signature?

NC. I think that I don’t have any Spanish or Argentinian flavour in relation to my job. I work for clients around the world trying to fulfil their expectations, working on CGI and 3D.

CG. What’s next for your illustrations and graphic design? Do you have another destination in mind?

NC. There are always new ideas in the mind and new challenges around. I’m never too sure of what the next step will be. I guess it’s more about the journey than the destination.

Spain Design
Massone. Design has no limits, justifies this design for the sets of famous Argentinian DJ, Gustavo Massone.

Published in Issue 30

Since stone age when individuals were identified with certain marks, branding has always been an integral part of our life. It has evolved so much that now every success can be connected to branding behind it, but still brand creation has always been a mystery. We interviewed the branding experts, who are behind some of the very successful brands. Lopez Design, have shared the story behind the recently developed branding of ‘Bihar Museum‘ and also shared the basics of brand creation in the ‘Gyaan’ section. Young visual communication designer like Shaivalini Kumar shared her love for the letter design while experienced graphic designer Anup Shah dwelled upon his passion for calligraphy. In brief, this issue is packed with branding and typography design experts who can help you solve the mystery of the brand creation! Hope you will enjoy the articles!


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David Padilla enjoys creating the imaginary world, which comes from the reality. He is heavily influenced by photography and science fiction. He likes the fantasy world as it can help you turn your imaginary thoughts into a reality. He also talks about what inspires him to create this surreal world.

It shows the decomposition happen inside someone’s head when facing a reality.

CG: How would you define your design language?

David. I mostly use photo manipulation techniques to build my scenes by combining different images and creating a composition that represents the idea. I also use 3D programs to add depth and that extra dimensión to my work.

A tribute to the day of Halloween.

An explosion of ideas happens inside us when we try to create something new.

CG: Any artist who has influenced your work over the years?

David. I am inspired by artists from all disciplines of art but photography is my prime source of inspiration as the play of light and composition are the key elements that helps me in creating the scenes. In the realm of digital art, few artists who have influenced me are David Fuhrer, Valp Maciej Hajrich, Niklas Lundberg, Stu Ballinger and Mart Biemans.

Skeleton figure is decorated with shapes of colours and textures.

CG: What inspires you to create the fantasy world in your artworks?

David. In my opinion the inspiration comes from what we usually do, our routines and our lifestyle but what I really like about the fantasy world is tha it’s a way to express what we can think of even though it might not be real. I am influenced by movies and books; science fiction being my favourite genre.

Extraction Point.
Inspired from the video game “The Division”. It represents chaos in a lonely city.

An experimental artwork, character with vibrating textures and colours.

CG: What is your design motto that you live by?

David. My design motto is “Less is more”. Besides being an illustrator I’m also a graphic designer at Woka, a Spanish design agency, and I always take this motto into account. I believe that beauty lies in representing the idea in the most minimalistic way possible as trying to add extra elements only adds to clutter.

An interpretation of deformation as a core element.

CG: How do you avoid creative burnout or what do you do in case you feel creatively exhausted?

David. Experiencing something new makes a difference here but what helps me the most is travelling. I love to break the routine and travel as it is a way to disconnect and experience new cultures and landscapes. This fuels my creative thinking and inspires me.